Brambles Knock Down GvG Build(Still thinking)
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[tArD] :: Guild Wars :: PvP and PvE
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Brambles Knock Down GvG Build(Still thinking)
Ranger Trapper / Flagger
Troll Unguent
Brambles
Muddy Terrain
Barbed Trap
Snare
Tripwire
Trapper's Focus(Elite)
Trapper's Speed
Necromancer/Monk
Weaken Knees (Elite)
Enfeebling Blood
Draw Conditions
Plague Sending
Elementalist/Warder
Stoning
Ward of Stability
Ward Against Melee
Ward Against Foes
Ward Against Elements
2-3 Monk ( I don't know monk enough to do a build for them)
Balthazar's Pendulum(Elite(Maybe?))
Warrior
Heavy Blow
Auspicious Blow
Crushing Blow
Warrior
Crippling Slash (Elite)
Steelfang Slash
Protector's Strike
Mesmer/Monk
Soothing Images
Migraine(Elite)
Arcane Conundrum
Clumsiness
Leech Signet
Power Drain
Signet of Humility
Resurrection Chant
Still thinking about it... I know the build looks weird! Give me suggestions please!
It's a Knock Down + Crippling + Bleeding + Weakness build conditions.
The mesmer will use Migraine and Arcane Conundrum on caster(more on monks) , they can try to take off hexes if they want... they will be knocked down before.
If they move, they take damage from Brambles, knock down and then bleeding.
If the ranger trap have time, he can really help with his trap, mass knock down.
The Elementalist with wards will help if the other team have kock down skills, so the casters will be safe, at least!
BTW... we can remove the warriors for any other melee.
Troll Unguent
Brambles
Muddy Terrain
Barbed Trap
Snare
Tripwire
Trapper's Focus(Elite)
Trapper's Speed
Necromancer/Monk
Weaken Knees (Elite)
Enfeebling Blood
Draw Conditions
Plague Sending
Elementalist/Warder
Stoning
Ward of Stability
Ward Against Melee
Ward Against Foes
Ward Against Elements
2-3 Monk ( I don't know monk enough to do a build for them)
Balthazar's Pendulum(Elite(Maybe?))
Warrior
Heavy Blow
Auspicious Blow
Crushing Blow
Warrior
Crippling Slash (Elite)
Steelfang Slash
Protector's Strike
Mesmer/Monk
Soothing Images
Migraine(Elite)
Arcane Conundrum
Clumsiness
Leech Signet
Power Drain
Signet of Humility
Resurrection Chant
Still thinking about it... I know the build looks weird! Give me suggestions please!
It's a Knock Down + Crippling + Bleeding + Weakness build conditions.
The mesmer will use Migraine and Arcane Conundrum on caster(more on monks) , they can try to take off hexes if they want... they will be knocked down before.
If they move, they take damage from Brambles, knock down and then bleeding.
If the ranger trap have time, he can really help with his trap, mass knock down.
The Elementalist with wards will help if the other team have kock down skills, so the casters will be safe, at least!
BTW... we can remove the warriors for any other melee.
Re: Brambles Knock Down GvG Build(Still thinking)
for kd- rao is best.
prob shouldnt have the runner use the spirits, since the runner needs to be able to run alot and be able to defend base when needed- traps arn't to versatile.
ele can use earthqauke i guess?
prob shouldnt have the runner use the spirits, since the runner needs to be able to run alot and be able to defend base when needed- traps arn't to versatile.
ele can use earthqauke i guess?
Re: Brambles Knock Down GvG Build(Still thinking)
skye wrote:for kd- rao is best.
prob shouldnt have the runner use the spirits, since the runner needs to be able to run alot and be able to defend base when needed- traps arn't to versatile.
ele can use earthqauke i guess?
Yeah RAO is great.
Well the spirit because it will slow everyone and the other runner as well. + the traps + the knock down, it plays in its advantage. Crippling - 10%... But it can cause a problem if the other team kill the spirit of course...
Ele can use earthquake, sure, but think about the exhaustion. Maybe turn the Ele more support with LoD/Heal Party/Extinguish.
Fetid Ground + Rotting Flesh + Toxicity?
Re: Brambles Knock Down GvG Build(Still thinking)
Here is my take on a build with brambles: Good Condi/degen power
2x R/W
Hammer=12
Exp=8+1
Beast=10+1+1
Bull's Strike
Hammer Bash
Crushing Blow
Bestial Mauling
RaO
Comfort Animal
Charm Animal
Resurrection Signet
1 R/Rt
Oath Shot
Distracting Shot
Nature's Renewal
Brambles
Toxicity
Earth Bind
Resurrection Signet
Apply Poison
1 Rt/Mo
Spawning=12+1+1
Communing=12+1
Restortation=2+1
Purge Signet
Boon of Creation
Flesh of my flesh
Shadowsong
Bloodsong
Pain
Wanderlust
Disenchantment
1 P/R
Motivation=7+1
Wilderness=8+1
Leadership=11+1
Spear=9+1+1
Command=5+1
Mending Refrain
Go For The Eyes
Anthem of Flame
Its Just a Flesh Wound
Barbed Spear
Blazing Spear
Apply Poison
Signet of Return
2 Monks
1 Runner
2x R/W
Hammer=12
Exp=8+1
Beast=10+1+1
Bull's Strike
Hammer Bash
Crushing Blow
Bestial Mauling
RaO
Comfort Animal
Charm Animal
Resurrection Signet
1 R/Rt
Oath Shot
Distracting Shot
Nature's Renewal
Brambles
Toxicity
Earth Bind
Resurrection Signet
Apply Poison
1 Rt/Mo
Spawning=12+1+1
Communing=12+1
Restortation=2+1
Purge Signet
Boon of Creation
Flesh of my flesh
Shadowsong
Bloodsong
Pain
Wanderlust
Disenchantment
1 P/R
Motivation=7+1
Wilderness=8+1
Leadership=11+1
Spear=9+1+1
Command=5+1
Mending Refrain
Go For The Eyes
Anthem of Flame
Its Just a Flesh Wound
Barbed Spear
Blazing Spear
Apply Poison
Signet of Return
2 Monks
1 Runner
Guillaume De Sonoma- tArD
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Number of posts : 127
Age : 33
Registration date : 2006-05-19
Re: Brambles Knock Down GvG Build(Still thinking)
yeah in pve the Wardens do that.....lay brambles, shout no one passing(something like it) and get like 3 or 4 ppl bleeding.......(usually sins, devs, tanks...)
REALLY annoying if you are in a farming group with 4 ppl and you are the mm........
REALLY annoying if you are in a farming group with 4 ppl and you are the mm........
Guest- Guest
Re: Brambles Knock Down GvG Build(Still thinking)
lol "None Shall Pass!"
IceNutz- Admin
-
Number of posts : 362
Age : 36
Location : US
IGN : Doctor Sine
Registration date : 2006-08-27
Re: Brambles Knock Down GvG Build(Still thinking)
yeah that's it lol.......but i usually got the bleeding from the rangers somehow....(since i was out of the range of the shout and i get bleeding while there are warden rangers)
Guest- Guest
Re: Brambles Knock Down GvG Build(Still thinking)
it's effect?(never played ranger.....only did that when running people was profitable...)
Guest- Guest
Re: Brambles Knock Down GvG Build(Still thinking)
Lacerate : Elite Nature Ritual. Create a level 1...8 Spirit. Bleeding creatures within its range suffer -2 health degeneration. When this Spirit dies, all creatures within its range that have less than 90% Health begin Bleeding for 5...21 seconds. This Spirit dies after 30...126 seconds.
Toxicity : Nature Ritual. Create a level 1...8 Spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This Spirit dies after 15...51 seconds.
Toxicity : Nature Ritual. Create a level 1...8 Spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This Spirit dies after 15...51 seconds.
Re: Brambles Knock Down GvG Build(Still thinking)
kk thx, BTW will Anet bane people impermanently if they buy Guildwars gold?( cause you can get 100k for 5 bucks.....not bad i 'd say lol )
Guest- Guest
Re: Brambles Knock Down GvG Build(Still thinking)
shadow'sfury wrote:kk thx, BTW will Anet bane people impermanently if they buy Guildwars gold?( cause you can get 100k for 5 bucks.....not bad i 'd say lol )
Yeah... it's agains their laws.
Re: Brambles Knock Down GvG Build(Still thinking)
that REALLY i mean REALLY sucked lol......
Guest- Guest
Re: Brambles Knock Down GvG Build(Still thinking)
omfg JAMES!!! I DON'T WANT YOUR WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
THING!!!! IT IS SOOOO POINT LESS LMAO!!!!
THING!!!! IT IS SOOOO POINT LESS LMAO!!!!
Guest- Guest
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