6/2 Hex Pressure Build by Vimes+Tearz
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[tArD] :: Guild Wars :: PvP and PvE
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Tearz- Admin
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Number of posts : 209
Age : 32
Location : Isn't that a train?
IGN : Tearz Of Magyk
Registration date : 2006-12-16
Re: 6/2 Hex Pressure Build by Vimes+Tearz
the mesmer ganker is not good at ganking, because he has serious energy management issues...the only npc it can possibly gain energy from (with power drain) is the bodyguard
however, when we played this today, i did find that it was very effective at running around the opposing monk line (defending itself as needed with rit skills) and disrupting the opposing team's hex removal
i would put the ganking mesmer with the main group, put in images of remorse instead of accumulated pain, and replace the other mesmer with condition based degen (I think a Ranger using barbed arrows could be effective here, or an A/R with sharpen daggers AND Apply Poison) to avoid hex stacking
however, when we played this today, i did find that it was very effective at running around the opposing monk line (defending itself as needed with rit skills) and disrupting the opposing team's hex removal
i would put the ganking mesmer with the main group, put in images of remorse instead of accumulated pain, and replace the other mesmer with condition based degen (I think a Ranger using barbed arrows could be effective here, or an A/R with sharpen daggers AND Apply Poison) to avoid hex stacking
fudgewaffle- tArD
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Number of posts : 86
Age : 35
Location : The Closet Under The Stairs, 4 Privet Drive, Little Winging, Surrey
IGN : Combat
Registration date : 2006-11-22
Re: 6/2 Hex Pressure Build by Vimes+Tearz
ya, i discovered it was affective at actually staying in the main group more than ganking too, especially for screwing up the sin spikes.
I didn't really like the war here though, i toltally think the hammer war would have spread alot more chaos.
la-la la-la, la-lalala-laaaa, la-la la-la, la-la-laaaaaaa
" "
ummm hmm needa do essay, i forget the rest of what i was gona say lolz
I didn't really like the war here though, i toltally think the hammer war would have spread alot more chaos.
la-la la-la, la-lalala-laaaa, la-la la-la, la-la-laaaaaaa
" "
ummm hmm needa do essay, i forget the rest of what i was gona say lolz
Re: 6/2 Hex Pressure Build by Vimes+Tearz
skye sword was for ulcerous lungs... -7 degen > kd
Tearz- Admin
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Number of posts : 209
Age : 32
Location : Isn't that a train?
IGN : Tearz Of Magyk
Registration date : 2006-12-16
Re: 6/2 Hex Pressure Build by Vimes+Tearz
well if we add a bleed ranger we might be able to do without sever artery and make both of you happy
fudgewaffle- tArD
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Number of posts : 86
Age : 35
Location : The Closet Under The Stairs, 4 Privet Drive, Little Winging, Surrey
IGN : Combat
Registration date : 2006-11-22
Re: 6/2 Hex Pressure Build by Vimes+Tearz
lol skye wants a hammer war instead of sword war for kd, so bleed ranger is okay for me but not for skye lolfudgewaffle wrote:well if we add a bleed ranger we might be able to do without sever artery and make both of you happy
Tearz- Admin
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Number of posts : 209
Age : 32
Location : Isn't that a train?
IGN : Tearz Of Magyk
Registration date : 2006-12-16
Re: 6/2 Hex Pressure Build by Vimes+Tearz
btw also steady stance is WAY better than bleed ranger in this build imo cause we need dmg moreso than the bleeding... but sword=dmg+bleeding so idk...
Tearz- Admin
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Number of posts : 209
Age : 32
Location : Isn't that a train?
IGN : Tearz Of Magyk
Registration date : 2006-12-16
Re: 6/2 Hex Pressure Build by Vimes+Tearz
i didn't want to take out the warrior, i wanted to replace the first mesmer with a bleed ranger, move the ganking mesmer into the main group, and add something else as ganker
fudgewaffle- tArD
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Number of posts : 86
Age : 35
Location : The Closet Under The Stairs, 4 Privet Drive, Little Winging, Surrey
IGN : Combat
Registration date : 2006-11-22
Re: 6/2 Hex Pressure Build by Vimes+Tearz
won't it be better to take out mending touch and add in gash so the tank can do more dmg...? also it says ally so dunno if it includes you.
can we add in Arcane
Languor somehow? cause i found it pretty good on monks when your team is about to spike or attack.....either you kill some1 or the monk get exhaustion....maybe we can use that in a new build?
can we add in Arcane
Languor somehow? cause i found it pretty good on monks when your team is about to spike or attack.....either you kill some1 or the monk get exhaustion....maybe we can use that in a new build?
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Re: 6/2 Hex Pressure Build by Vimes+Tearz
for mend touch, yes it does work on you, so it's more important. also, the war already has 3 attacks, so dont need another one
Tearz- Admin
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Number of posts : 209
Age : 32
Location : Isn't that a train?
IGN : Tearz Of Magyk
Registration date : 2006-12-16
Re: 6/2 Hex Pressure Build by Vimes+Tearz
arcane languor? it's a pressure build and languor's duration isn't long enough, prob wouldn't work too well
fudgewaffle- tArD
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Number of posts : 86
Age : 35
Location : The Closet Under The Stairs, 4 Privet Drive, Little Winging, Surrey
IGN : Combat
Registration date : 2006-11-22
Re: 6/2 Hex Pressure Build by Vimes+Tearz
i dont like arcane languor, it has potential, but u have to use it perfectly. weeeeeeeee
Re: 6/2 Hex Pressure Build by Vimes+Tearz
ally is anyone in who doesn't attack you
other ally is anyone who doesn't attack you that isn't you.
other ally is anyone who doesn't attack you that isn't you.
IceNutz- Admin
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Number of posts : 362
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Location : US
IGN : Doctor Sine
Registration date : 2006-08-27
Re: 6/2 Hex Pressure Build by Vimes+Tearz
oo i c thx all
perhaps arcane languor can be used in a spike build???
perhaps arcane languor can be used in a spike build???
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